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Operation: Harsh Doorstop


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  1. Hello everyone! I want to make a comment which can ultimately be interpreted as a suggestion concerning O:HD. I am extremely excited by this project and the main ideas behind it, presented by Bluedrake in gameplay/showcase videos, especially the idea behind complete freedom in modding/map creation. There is, however, an issue which exists in many (almost all in fact), games presenting themselves as "historical" - the lack of maps, battles, battlefields which are either won by the losing side or stalemate/hard win by the victors. Or, by any chance if such examples do exist, games clearly
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